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Plan · Teams

Prepare your team events together

A Team gathers the players who go to Warhammer 40,000 team events together. Pick your lineup, judge every matchup on a shared Pairing Matrix, record the pairing as it happens, then the results.

A Pairing Matrix: five players of the team against five opponents, each matchup rated from Big win to Big loss, the decided matchups outlined
The Pairing Matrix of a Match: every matchup rated by the team, the decided ones outlined.

From the lineup to the results

Everything a team prepares before an event, and records during it, in one place every member can open.

  1. Gather your team

    Create a Team and invite your teammates by their Handle, or let players ask to join from your Team Page. The Captain approves who comes in; every other member has the same rights, coaches included.

    A Team: its Matches with their score, its record of results, its five members and its Team Pass
  2. Pick the lineup

    Each Match has its event, date and venue. The Captain picks the players, and each one chooses the List they will play there: one of their own, Public or Private. Teammates can read it for as long as it is in the Match.

    A Match against another team: the lineup of five players, each with the List they play, above the Pairing Matrix
  3. Judge every matchup, and simulate it

    Paste the opposing players' lists, then rate each matchup on the Pairing Matrix, on the scale your team likes: named tiers or a score. Every change is kept with who made it and when. In doubt? Open the matchup in the Simulation, with both lists already loaded.

    The Simulation of a matchup: an Ork unit against each unit of the opposing Necron list, with the points it denies and those it loses
  4. Record the pairing, then the results

    As the pairing unfolds at the event, any member records who faces whom. Once played, each game's points out of 20 and Victory Points go beside the estimate: the Match's score adds up, and the team sees how well it judged.

    The pairing of a Match: five matchups, each with its estimate, its points out of 20 and its Victory Points, and the Match won 62 to 38
  5. Show your team

    Every Team has a public page: its name, description, members and Captain, and the record of results its Captain keeps. Never your Lists: they stay yours.

    A Team Page: the team's description, Captain, five members and its record of results at two events

One Team Pass for the whole team

The Captain buys a Team Pass, once, for 12 months. The members pay nothing, and need no paid account. A Pass is never renewed on its own.

Once a Pass lapses, the Team is frozen as it stands: nothing is lost, and everything comes back when it is renewed.

Ready for your next team event?

Create your team, invite your teammates, and prepare your first Match.